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Chariot

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In Chariot, the Horseman assailing mankind is Plague. A mutated version of smallpox sweeps the famine-ridden world, and people drop dead in their tracks. Only one place seems safe-Las Vegas, Nevada. But Las Vegas is the current home of the Horseman, who is searching for one of the few men able to stand against evil. Travis has an extraordinary ability. If he lays his hands on a slot machine, the machine will pay off-just enough to cover his basic needs. Travis has no idea he is the object of the Horseman's search, or that two others are also looking for him, eager to unite him with the heroes of Symphony and In the Mood as the end of the Millennium, and the end of the world, grows ever closer.
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    • Publisher's Weekly

      January 3, 2000
      One horseman shy of a full apocalypse, Grant's Millennium Quartet strides majestically through its third installment. Following the pattern established in Symphony and In the Mood, Grant foregrounds a tale of personal supernatural experience against a broad backdrop pregnant with portents of biblical doom--this time, plague. Trey Falkirk is a reluctant gambler with a magic touch that can coax money from slot machines. He has never thought much about his uncommon luck, his extraordinary ability to survive serious injury or his ability to elude the smallpox epidemic that is devastating all of America but for Las Vegas, his current home. Then Trey meets the enigmatic Sir John Harp, an aristocratic elder who awakens him to his wild talents and inevitable destiny (which will include characters from the first two novels). Hovering on the fringes of Trey's life are an evangelical gospel singer, a pair of spunky preteen girls and an assortment of emotionally and physically crippled neighbors, any of whom might be allied with the evil influence that tries to manipulate Trey's good fortune for ill. As is often the case in Grant's work, there are a number of mysteries that the author neglects to resolve completely, but the mythic aspects of Trey's adventures--his noble benefactor, his engagement with the Vegas Casino strip that he dubs "the dragon" and so on--give this tale vital coherence and power. Notwithstanding an overwrought finale, this novel bests its predecessors and sets a dramatic stage for the resolution of a provocative dark fantasy series.

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  • English

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